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	<title>Comments on: Infinity Ward to PC gamers : No custom servers in Modern Warefare 2</title>
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	<description>Your First person shooter source!</description>
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		<title>By: bkinney</title>
		<link>http://www.fpshq.com/2009/10/infinityward-to-pc-gamers-no-custom-servers-in-modern-warefare-2/comment-page-1/#comment-82</link>
		<dc:creator>bkinney</dc:creator>
		<pubDate>Thu, 22 Oct 2009 01:49:22 +0000</pubDate>
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		<description>Absolutely, I&#039;d be interested in learning if they&#039;re going to do a cloud-based server setup or a datacenter located in the states.  If so, I&#039;ll start feeling for euro gamers with latency issues if this entire idea goes belly up.</description>
		<content:encoded><![CDATA[<p>Absolutely, I&#39;d be interested in learning if they&#39;re going to do a cloud-based server setup or a datacenter located in the states.  If so, I&#39;ll start feeling for euro gamers with latency issues if this entire idea goes belly up.</p>
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		<title>By: George</title>
		<link>http://www.fpshq.com/2009/10/infinityward-to-pc-gamers-no-custom-servers-in-modern-warefare-2/comment-page-1/#comment-81</link>
		<dc:creator>George</dc:creator>
		<pubDate>Wed, 21 Oct 2009 23:33:16 +0000</pubDate>
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		<description>I think this will backfire on them. MW2 will not enjoy the long term success that MW1 did. In fast competitive gameplay one of the key advantages is having low latency between other players. A dedicated server running in a datacentre will have peering with many different ISPs. In plain english this means that a given datacentre typically has very good connections to all of the ISPs out there. Most ISPs do not have good connections between one another. One you start hosting the server instance from a user PC you instantly increase the latency for other players as all traffic will be ISP-ISP.</description>
		<content:encoded><![CDATA[<p>I think this will backfire on them. MW2 will not enjoy the long term success that MW1 did. In fast competitive gameplay one of the key advantages is having low latency between other players. A dedicated server running in a datacentre will have peering with many different ISPs. In plain english this means that a given datacentre typically has very good connections to all of the ISPs out there. Most ISPs do not have good connections between one another. One you start hosting the server instance from a user PC you instantly increase the latency for other players as all traffic will be ISP-ISP.</p>
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